Reflection: This project was my favorite so far. It taught us how to make sprites react to the actions of another. Broadcast is a signal that lets other sprites know what to do. If I send out a signal A, I could tell all other sprites to dance when they detect that signal. In this case I had one sprite send out a signal whenever it was talking so the other would know how to respond. I would use broadcasting when the user has to input data and the sprite is responding and timing if it was a non-interactive program.
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